Tuesday, November 1, 2011

Textures, textures, and tiling textures!

No game level is every complete without our beloved textures. To create what I'm after, I'll need tileable and mappable textures. TO GOOGLE AND PHOTOSHOP FOR TEXTURING! So we have a sci-fi building, and now we shall create a texture for it. I'm going to make something metalic, something dark... something... grim! I've found it a dark texture, now to allow it to be tilable.


Before

Neon lights on the side of buildings... GO!


After 20 tries, I landed with this


It's irritating to get textures to work... espcially since I have limited luck with photoshop.  So I crossed my fingers and made that blue neon (it looks dogy) texture from the neon Light texture


After I tweeked the glass

Before I tweeked the glass
Rock texture before


Rock texture after
Rock Texture 2 before

Rock Rexture 3 after
This texture I decided to use for most of the buildings. I didn't want something too simple, nor something too bland.

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