Wednesday, November 9, 2011

Level Construction

Now that I have everything together, now it is time to place everything together. Without further ado, I hereby start puting the level together.

After about a good two hours of material fixing, I got it to here
Doing this part of the level seems alot more rewarding then doing the modelling or the texturing. I get things thrown at me for saying this but, it seems more rewarding placing everything into position than just build everything piece by piece.

And this is with trees! More Trees!


I sat down after working on it and realised one problem with my map: it's too small! In a scrambled effort to make it bigger, I tweeked a few things here and there and produced something bigger, not likely to be badder, but most deffinately give the player more hideing spots.
Spot the difference? I can
After forgetting to add rocks, I quickly and without any further need of panic added them in. Question is: can you honestly see them in this new and improved image?
Now with rocks? Can you see them?


Trees make the level loook more lively. There are ferns and grass alpha. Now for the stretch for the finish line! G.U.I. Here I go!

No comments:

Post a Comment